In my left hand, the 13th Age SRD. Or rulebook if you’ve got it. Big, weighty, gorgeous, full-colour, tome of everything you need to run an RPG in the Dragon Empire and beyond. It’s my go-to game for fantasy gaming. Or it was… In my right hand, The Black Hack. 19 pages long, including the… Continue reading The 13th Hack – Part 1
Before we begin, for those who don’t know, a role-playing game (or RPG) is a way to tell stories as a group – one person sets the scene, the rest have characters described in terms of their attributes, skills, abilities and powers. One might play a fighter, wielding a magic sword to take down hordes… Continue reading 13th Age of Fate Accelerated – Part 1
An introduction to roleplaying games for the uninitiated: A group of people getting together to tell a story within a world they’ve all agreed on. It could be one they’ve created themselves, it could be one someone else has created – Tolkein, for example, or Stephen Moffat. Like all games, there are rules that help… Continue reading Campaign Planning – 13th Age – Bring on the Elves.